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Diablo 2 connection has been interrupted after 5 seconds of gameplay
Diablo 2 connection has been interrupted after 5 seconds of gameplay





diablo 2 connection has been interrupted after 5 seconds of gameplay

Ability is stationed wherever it's placed.For example, Amplification Matrix (+100%) and Mercy's Damage Boost (+25%) will result in +125% damage (225% damage overall).Ĭan be placed on payload or Petal Platform. When combined with other amplification abilities, they are added together. Amplification Matrix does not actually double damage/healing.Cannot amplify the damage of melee-based projectiles such as Chain Hook or Whip Shot.This includes abilities that travel as a projectile but deal damage/healing in an AoE or as a DoT/HoT, such as Blizzard, Dynamite and Biotic Orb (note that it does not change the total damage/healing for Biotic Orb, just the rate of damage/healing), as long as (and only if) the projectile passes through.Amplifies hitscan and projectile attacks alike, coming from any direction.Before being deployed, the orientation can be changed by pressing the ultimate key again.Healing per second: 111.1 - 155.51 (indirect - direct) while firing (self).Damage per second: ~258.2 while firing (self).Although the ability has a casting animation, the device is spawned the moment the button is pressed, and therefore cannot be cancelled mid-cast by a stun or hack.If the generator is destroyed, the field will still linger, but not as long. When the device expires, the field will linger for 0.5 seconds.The device can be placed on and lifted by Petal Platform if the latter was deployed first.Placing a Tree of Life on the device destroys it.Sombra can Hack the device instantly destroying Immortality Field.Both the thrown device and the field ignore barriers but can be blocked by terrain and terrain-like objects.The arc is identical to that of Biotic Launcher's alternate fire, except Immortality Field collides with the skybox. The device can be thrown and bounced off walls.Biotic Grenade can amplify or block this if the healing is blocked, Immortality Field will still prevent all incoming damage. Heroes with HP below 25% will instantly be healed to 25% when entering the field.It even prevents environmental death, but healing the HP lost this way will not give ultimate charge. Prevents the HP of Baptiste and his allies from going below 25%.







Diablo 2 connection has been interrupted after 5 seconds of gameplay